Play Tetris Game
Enjoy playing Tetris and even learn about the game's history in our section below.
Russian computer engineers named Alexey Pajitnov, Dmitry Pavlovsky and Vadim Gerasimov who ironically were contracted to make the game for the USSR Government, one of the USA's staunchest nemesis' at the time. While Tetris ended up being an extremely successful selling game, it did not give its original developers any income due to a plot inspired by Robert Stein, CEO of Andromeda, a British video game developer. Due to Tetris' immediate hype in Moscow, it was ported over to the Apple II and Commodore 64 by a group of Hungarian developers as per the Moscow Academy of Science's outsourcing. This meant that the original developers had only rights to the PC version of the game, however not the handheld / arcade versions and thus how Stein had such ease in gaining the rights to the game.
A brick in the blueprints however was caused for Stein when Pajitnov did not sign the contract which planned to handover all rights to the PC market to Play Tetris. Stein returned to America with no contract in his hands, which caused him begin a plot which more or less stated that the Hungarians created the original game, and not the Russians. This was however leaked out to the media due to a CBS interview with Pajitnov which showed the world the original creators of Tetris, and thus foiled Stein's plans to gain the complete rights to the game for now.
During the 22 of February, 1989, the build up to a console based version of Tetris was massive. Anyone who gained the console rights to Play Tetris would be guaranteed a minimum 2 million copies sold. There were 2 main parties in opposition for the console rights. Stein's faction which included Robert Maxwell, owner of Mirrorsoft and Spectrum, his son Kevin Maxwell, and Atari who had bought the "rights" to a console version off Mirrorsoft who had started sub-licensing the rights to other companies. On the other side was a man named Minoru Arakawa who was the CEO of Nintendo of America. He had enlisted a software developer named Henk Rogers of the Netherlands to find a way to get the market Tetris on video games consoles.
Rogers had initially, under the pretense that Mirrorsoft/Spectrum had the rights to all matters regarding Tetris, contacted Stein and Maxwell, however they weren't discussing any offers regarding to arcade/console rights. This apprehension made Rogers suspicious that a company would in no way shape or form, entertain offers for what would be an instant hit game, something which would make history. Instead of giving up, Rogers flew all the way over to Moscow, but due to being tipped off by a worker in Nintendo, both Kevin and Robert Maxwell went over to Moscow to gain the console rights as well, for if Atari could not be provided rights all their work so far would be in vain.
Rogers ended up getting to the Russians first and managed to secure the rights to the handheld market for Tetris (the GameBoy version of Tetris), and for a short period it looked liked the console rights were all but gone. However when Rogers had showed the Russian creators the Famicom (Atari's version) of Tetris, the Russians were surprised and shocked at Robert Maxwell and Steins secrecy. This allowed Rogers the window of opportunity to pursue the console rights on behalf of Nintendo and cut a check for royalties already sold on the Nintendo console which Atari created their port to play tetris for.
In the end, the Russians decided to sell the rights to play Tetris to Nintendo, after they made an offer which Mirrorsoft could not match. Mirrorsoft, making a final last ditch effort to gain the rights, made a legal battle based around the point of whether the Famicom was a computer or not, to which Nintendo countersued based around the deception which was made to gain the rights, and the fact that the Russians did not agree to any console rights to be ceeded to Mirrorsoft due to the explicit agreement in the contract that stated "PC computers which consist of a processor, monitor, disk drive(s), keyboard and operation system". Judge Fern Smith of the Supreme Court of the United States of America finally ruled that neither Mirrorsoft or Spectrum had the permission to gain the entire video game rights, and thus made Atari's contract null and void. This allowed Nintendo to stop Atari's games from being sold and sell their own for the NES/Famicom.
Once the NES version was released it sold 3million in the US, with Tetris achieving killer app status for Nintendo GameBoy after being bundled with it. Tetris to date on the Gameboy has sold 30 million copies and even surpassed Pokemon for total games sold. It has been awarded 9 world records by the Guiness World Record book, and the rest as they say is history. We can clearly say that almost everybody likes to play Tetris !